Nvidia’s GeForce RTX 3080 graphics card symbolizes why you should wait for the second generation when the latest technology comes.
The cutting-edge new Turing GPUs on Nvidia’s GeForce RTX 20 Series were packed with all kinds of state-of-the-art technologies to deliver real-time ray tracing, which has long been sought after in the gaming industry. Turing introduced a dedicated RT Core dedicated to processing ray tracing tasks and Tensor Core. This dedicated hardware uses machine learning to help remove ray-traced visuals from noise, enabling AI-enhancing tools such as the amazing Deep Learning Super Sampling (DLSS) technology. Turing’s improvements extend to the traditional shader core, with an overhauled processing pipeline suitable for processing games built using the newer DirectX 12 and Vulkan graphics APIs. These were all very different from the conventional wisdom.
Force RTX 3080 Founders Edition: design, cooling, aesthetics
Nvidia has radically changed the design of the RTX 30 Series Foundations Edition cards. Although the new design still includes two axial fans. Nvidia has significantly redesigned the PCB to make the card “back” (away from the video port) consist of only fans, heat pipes, radiator fins, and a regular graphics card shroud. Nvidia says the new design has significantly improved cooling efficiency and reduced noise levels. You’ll see the results of this design later.
Play among the elite.
The Nvidia GeForce RTX 3080 Ti Founders Edition is MSRP-MSRP, 70% or higher than the original GeForce RTX 3080 Founders Edition, from $1,199 to $699. However, if you look at the spec twice, you may be able to see it in a different way. Despite transferring the same GA102 die and many same specs (besides slower clocks and lower VRAM), the GTX 3080 Ti is 15% less costly than the RTX 3090 Founders Edition.
The core inside the GeForce RTX 3080 is Nvidia’s new GA102 “Ampere” GPU. Ampere uses Samsung’s 8nm processor node and is transitioning from the TSMC 14nm and slightly modified 12nm nodes used on the GTX 10 Series and RTX 20 Series cards, which is a generational change for Nvidia. Last time, when Nvidia leaped the node, the GeForce GTX 10 Series overwhelmed its immediate predecessor. The same is true this time; I think you can understand it immediately.
Features and Chipsets
The Nvidia GeForce RTX 3080 is based on the Ampere graphics architecture and delivers significant improvements in both raw performance and energy efficiency over its predecessor, Turing. Nvidia’s significant increase in power budgets over the RTX 2080 while increasing energy efficiency means that its overall performance profile far exceeds the capabilities of the Nvidia Turing graphics card.
Ray tracing (RT) and Tensor cores (2nd and 3rd generation, respectively) are clearly improved, but perhaps the biggest improvement is the rasterized engine.
Nvidia has successfully doubled the amount of CUDA cores on each streaming multiprocessor (SM) by adapting both data paths on each SM to a floating point 32 (FP32) workload through skillful optimization. This effectively doubles the throughput of the FP32 per core but does not double the frame rate of your favorite PC game (at least for many games).
Benchmark
First, let’s take a look at the latest data from Assassin’s Creed Valhalla. Starting at 1080p, the 3080 12GB, original 3080, and 3080 Ti all have similar performance. With a performance increase of about 14% for the 6800 XT because amperes cannot efficiently supply all cores at this low resolution. Nvidia argued that compared to Turing, Ampere had up to 1.9 times the performance per watt, and Turing was competent in this regard. However, as you can be imagine from the enhance thermal protection. And the new high-capacity 12-pin power input, Nvidia has significantly increased its power limit to get as much performance as possible from the new card. The RTX 3080 has a rated power of 320W compared to the 225W of the RTX 2080. The recommended PSU size has also been changed from 650W to 750W.
Ports and Features
We can expect The 3080 to share the same core features as other stable products, including support for OpenGL 4.6. The maximum resolution of 7,680×4320 on up to four displays, improved tensor, and ray tracing cores, and DLSS frame rate enhancement technology.
There is no SLI feature, and multi-GPU configuration is not possible. There is no USB-C port, but there are three DisplayPort 1.4a docks and one HDMI 2.1 port. Which will be sufficient to connect all the monitors required for the average workstation.
video cerdit: Linus Tech Tips
3080 graphics card Review: Verdict
Nvidia’s Upper Mid-Range RTX 3080 has been confirmed to be overwhelmingly favored by customers, and when you glance at its price/performance ratio, it’s not hard to comprehend why. The GPU is incredibly powerful for professional media workstations and can handle the hardest workflows relatively easily. Naturally, the 3090 isn’t as powerful, but it’s rather a future-proof issue, and while there’s little chance of a problem with this card in the next three to five years, the 3090 will last much longer before it may be reject.
The 3080 graphics card is regularly remind that it is unsuitable for high-end scientific modeling. Still, organizations with such workloads will need the driver stability and ISV support provided by Nvidia’s professional GPU anyway. However, in the task of content creation, there is little compared to this card, and for those who want to equip with a workstation with the best sustainability. It is worth noting the inventory level and price.
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